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Procedural Sound Design - Blog


Creating A Boosted Bass Whoosh Effect For Throwing And Shooting SFX
Creating A Boosted Bass Whoosh Effect For Throwing And Shooting SFX.
Oct 18, 20253 min read


Controlling Magic Charge SFX With Rich Curves In MetaSounds
Controlling magic charge SFX in MetaSounds with rich curves.
Oct 8, 20254 min read


The Procedural Magic Weapon Swing (Whoosh) Graph
In this tutorial, we will explain the techniques employed to construct the magic weapon swing and thrust effects.
Sep 29, 20253 min read


The Procedural Magic Riser Fully Charge Graph
Tutorial for the Magic Riser Fully Charge graph in MetaSounds
Sep 26, 20254 min read


The Magic Fade Generic Graph
A tutorial for the Magic Fade Generic graph of the plugin.
Sep 25, 20253 min read


Procedural Magic SFX From White Noise And Modal Explosify Nodes
Creating Procedural Magic SFX From White Noise And Modal Explosify Nodes in MetaSounds - Unreal 5.
Sep 23, 20254 min read
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